SpectralMUD

I'm into muds. I've played a mud called EOTL since 1996. It's a very losely themed mud with areas based on many genres and a chaotic system. This idea wouldn't have fitted the tone of the mud.

The basic premise is that you're the avatar of a colour and your goal is to spread the influence of your colour further from its focal point. The world would be spatially spread around these poles and you'd find things that were of a colour or mentally associated to it the closer you got.